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Blender is an open source computer graphics tool used for animation, visual effects and motion graphics. With CUDO Compute rendering can be carried out using the Blender path tracer rendering engine called Cycles.

Quick start guide

  1. Prerequisites
  2. For GPU rendering
  3. GPU rendering example
  4. For CPU rendering
  5. CPU rendering example

Prerequisites

For GPU rendering

  • Choose a virtual machine with an NVIDIA GPU and Configure
  • Use the Ubuntu 22.04 + NVIDIA drivers + Docker image (in CLI tool type -image ubuntu-nvidia-docker)
Create a file called gpus.py using vi or nano. This file will detect available GPUs and can be used to debug any GPU issues
Download Blender; older versions of Blender may not support A4000,A5000,A6000 GPUs.
Run this to check for and CUDA or GPU issues
Download a sample project and render a single frame from it (to render whole animation swap -f 1 for -a)
Take a look at the blender docs for more information.

For CPU rendering

  • Choose a virtual machine without a GPU and Configure
  • Use the Ubuntu 20.04 image (in CLI tool type -image ubuntu-2004)
Download a sample project and render a single frame from it (to render whole animation swap -f 1 for -a)
Take a look at the blender docs for more information.